Ī tower portal has a 6 stud tall brick along with another in about horizontally 6 studs by distance, both orientations the same. Note that you do not have to follow these instructions, there are other resources available. Towers may not always follow the 'Tower of ?' name rule, with examples being Thanos Tower and Baldi Tower. And some may even make you cross to other towers, like Tower of Deep Darkness and Citadel of Heights and Depths. One tower in particular being Tower of Micro Management has its frame being smaller and shorter than the size of a mini tower, although this will likely be the only tower to do so. A few towers may have special properties, as seen in Tower of Tornado Vehemence where the tower frame is expanding and has no collision. Floors can also be randomly colored like Tower of Keyboard Yeeting and Tower of Impossible Expectations, follow a gradient like Tower of Holy Flip, or be solid colored like Tower of Verdant Entropy and Tower of Hopeless Hell. The various sizes of floors can be edited, such as Tower of Overcoming Hatred's 3rd floor. Lastly, mini-trials can be added to the tower such as Tower of Great Displeasure's pillars at its 6th floor, and Tower of Collective Collaboration's 3rd floor. Some towers may contain a boss-fight, the first to do so being Tower of Autumn Harvest. Towers can also have duplex colors, like Tower of Really Nasty Ideas's final floor (black and white), Tower of Difficulty Chart's 8th floor ( Insane- Extreme) or some of Tower of Flame Restoration's floors. Incredibly rarely, towers may have fewer than 10 floors, the only canon towers to do so being Tower of Screen Punching and Tower of Oblivion (both with 9 floors), and also the deconfirmed Tower of Mild Stupidity (with 8 floors). Examples include, but are not limited to, Tower of Dispersed Rooms, Tower of Curved Ascent, and Tower of Killjoys. Towers can also have "wacky frames", which mean that the tower is of a different shape than a simple ten-floor ascension. Towers Insane difficulty or higher are known as Soul Crushing, and ban Vertical Mobility and other various Boost Items, and if you use them during the playthrough a barrier will block the winpad. They usually span at 10 floors, and their portal is color coded according to their difficulty. There are around 12 to 15 towers in each area. Towers are the most common structures in JToH. For the tower with the acronym "ToW", see Tower of Watts. For the tower with the acronym "ToWER", see Tower of Winning Every Run. For the collective page for all tower types, see Towers. For information about other types of Towers, see Citadel, Steeple, Palace, Obelisk or Mini Tower.
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